New for 2018!

Burglar’s Bluff

Description

Steal, bluff, and bank your way to the biggest treasure!

This new easy-to-learn physical card game features a unique twist on traditional set collection (à la rummy), namely bluffing and stealing of sets.

Features

  • 15 to 25 minute games
  • 2 to 4 players
  • Ages 12 and up
  • Press your luck to earn a huge score
  • Unique bluff locking mechanic to protect from opponent steals
  • Final play often decides the winner

Bluff locking game mechanic with face-down card

We've coined the term bluff locking to describe our innovative game mechanic that protects your treasure cards from thieving opponents!

Locked safe: Face-down card has a lock icon, which blocks opponent steals, but prevents you from extending your treasure on future turns.

Unlocked safe: Face-down card has no lock icon, which allows you to extend the treasure for big points, but leaves it vulnerable to steals.

Bluffing about the state of your safes is encouraged, particularly if it increases the uncertainty in your opponents’ minds as to which of your safes are locked.

Gameplay: On Your Turn

  1. Pick one card from the playing area.
  2. Perform one of four actions (your choice):
    • Pick three additional cards from the playing area.
    • Bank a new 3-card treasure.
    • Extend one of your unlocked banked treasures.
    • Steal an opponent's banked treasure.
  3. Restock the Community Cards in the playing area.

End of Game

The game continues for two more rounds of turns after you pick the Final Steal card from the playing area. The Final Steal cannot be picked until at least one player, which may or may not be you, has nine or more treasure cards in their bank. With the Final Steal card you get one last chance to steal from an opponent as the final play in the game.

Scoring

Points are awarded at the end of the game based on the size of each banked treasure. Press your luck to create large sets of treasure for a huge score. Players earn bonus points for Gold treasure, blocked steals, and unlocked safe cards. The player with the most points wins!

Download the illustrated game rules for more gameplay details.

We demoed Burglar’s Bluff at CinCityCon 2018 (Oct. 12 to 14)
Burglar’s Bluff card game shot

Photos of Burglar's Bluff (Click images to enlarge.)

<em>Burglar's Bluff</em> game box.
Cards inside the box: <em>Final Steal</em>, 40x <em>Cash</em>, 40x <em>Gold</em>, 2-card <em>Game Basics</em> set, and 4x <em>Player Guide</em>.
Half the <em>Cash</em> cards have lock icons; the other half does not. <em>Wild cards</em> are labeled '?' and can be used as any number.
Half the <em>Gold</em> cards have lock icons; the other half does not. <em>Wild cards</em> are labeled '?' and can be used as any number.
Initial playing area: 8x face-up <em>Community Cards</em>, <em>Final Steal</em>, and face-down <em>Draw Pile</em>.
Action: Bank a new 3-card treasure set of 9,9,9. A face-down <em>safe card</em> (either locked or unlocked) protects the set.
Action: Bank a new 3-card treasure run of 3,4,5. A face-down <em>safe card</em> (either locked or unlocked) protects the run.
Action: Extend an unlocked run of 3,4,5 with three additional cards of 2,6,7 and a new <em>safe card</em>.
Action: Stealing a treasure is blocked by a <em>lock icon</em> on the <em>safe card</em>. Bonus points are awarded for blocking a steal.
A player's bank may have multiple treasures, each protected by its own <em>safe card</em>.
Large melds bring in huge points. Bonus points are earned for <em>Gold</em> treasure, blocked steals, and unlocked <em>safe cards</em>.
Picking the <em>Final Steal</em> card triggers the last two rounds of gameplay, giving the player the final chance to steal in the game!
 

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